Ship Ammunition Types

All Tides of Fortune ship ammunition — Reinforced, Incendiary, and Corrosive Cannonballs, crafting requirements, tactical usage, and naval combat loadout tips.

Ship Ammunition Overview

Tides of Fortune introduces four ship ammunition types for broadside naval combat: standard cannonballs (existing ARK ammunition adapted for ships) plus three specialist rounds — Reinforced, Incendiary, and Corrosive Ship Cannonballs. Each type serves a distinct tactical role in fleet engagements, Ocean Outpost raids, and PvP ship-to-ship combat.

Ammunition crafting requires engram unlocks through Genesis Part 1 milestones and appropriate crafting stations at your harbor. Stock diverse ammunition types before departing on offensive voyages — using only standard rounds limits tactical flexibility against armored Brigantines, structure-heavy builds, and NPC Pirate Ships.

Patch 91.6 fixed Corrosive Ship Cannonball missing icon, name, and description. NPC Pirate Ships and Outpost Towers now target Rafts and can be damaged by player-built Cannons using Regular Cannonballs — expanding ammunition utility beyond ship-vs-ship engagements.

Reinforced Ship Cannonball

Reinforced Ship Cannonball delivers higher impact damage effective against destructible structures and armored hull sections. Use Reinforced rounds when assaulting Ocean Outposts, breaking enemy ship tileset structures, or penetrating Brigantine hull plating during sustained broadside exchanges.

The higher per-shot damage trades resource cost for structural destruction speed. PvP raiders targeting enemy floating bases should prioritize Reinforced stockpiles. PvE explorers carrying defensive-only loads can minimize Reinforced crafting in favor of standard ammunition.

Pair Reinforced ammunition with Piracy skill tree damage bonuses for maximum structural destruction efficiency. Piracy builds amplify every cannon shot — specialist ammunition multiplies that advantage further.

Incendiary Ship Cannonball

Incendiary Ship Cannonball is an exploding projectile that leaves flaming sludge and applies fire damage over time. The area denial effect disrupts enemy deck operations, forces crew repositioning, and creates sustained pressure after the initial impact.

Incendiary rounds excel in fleet engagements where area damage affects multiple targets. Fire a spread of Incendiary shots across an enemy formation to create chaos before closing for boarding actions with the Hand Cannon and Grapeshot.

Fire damage persists on ship decks and structures, making Incendiary ammunition valuable for prolonged sieges against anchored vessels. Stock Incendiary rounds for tribal warfare scenarios where sustained pressure matters more than burst damage.

Corrosive Ship Cannonball

Corrosive Ship Cannonball deals direct impact damage plus acid corrosion on surfaces. The corrosion effect degrades enemy hull integrity and structure durability over time, compounding damage across multiple hits in extended engagements.

Corrosive rounds suit attrition warfare against durable targets — Brigantines with heavy tileset builds, NPC Pirate Ships with reinforced sections, and anchored harbor defenses. The stacking corrosion effect rewards sustained broadside discipline over hit-and-run Sloop tactics.

After Patch 91.6 corrected Corrosive ammunition display issues, captains can now properly identify and manage Corrosive stockpiles in their cargo holds. Label ammunition containers clearly to prevent mixing specialist rounds during high-pressure combat.

Ammunition Loadout Recommendations

Sloop raiders: Standard + Incendiary mix for hit-and-run. Limited cargo favors versatile rounds over specialist stockpiles. Brigantine warships: Full diverse loadout — Reinforced for structures, Incendiary for area denial, Corrosive for attrition. Brigantine cargo capacity supports ammunition variety.

Pre-craft ammunition at harbor stations before every voyage. Mid-combat crafting is impractical during fleet engagements. Coordinate tribal ammunition supply chains — dedicated crafters maintaining harbor stockpiles free combat captains to focus on positioning and aim.

See naval combat tactics for ammunition timing, broadside positioning, and wind management that maximize each round's effectiveness.

Frequently Asked Questions

How many ammunition types exist?
Four types: standard cannonballs plus Reinforced, Incendiary, and Corrosive Ship Cannonballs. Each requires separate engram unlocks and crafting recipes.
Which ammunition is best for PvP?
Incendiary for area disruption, Reinforced for structure destruction, Corrosive for sustained hull damage. Carry all three on Brigantines for tactical flexibility.
Can NPC ships be damaged with cannonballs?
Yes. After Patch 91.6, NPC Pirate Ships and Outpost Towers target Rafts and take damage from player-built Cannons using Regular Cannonballs.
Do Piracy skills boost ammunition damage?
Yes. Piracy skill tree investments boost cannon damage globally, amplifying all ammunition types including specialist rounds.
Where do I craft ship ammunition?
At harbor crafting stations after unlocking engrams through Genesis Part 1 milestones. Pre-craft before voyages — mid-combat crafting is impractical.

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